Diablo 3 Auction Houses – God or Bad?

15 09 2011

Anybody that has played Diablo 2 for any length of time knows that buying items and gold farming killed the economy in Diablo 2. It was easily available to purchase all of the elite items in Diablo 2 from an outside third party company for relatively cheap. This made for a poor experience for those who did not buy items and combined with other problems completely wrecked the overall economy of the game.

Therefore I can see why many critics and gamers are in upheaval over the recent announcement that Diablo 3 will have an in-game real money auction house. Some are going as far to state that the sanctity of the game is now in question and how this addition will ruin the economy of the game and more specifically their experience will be tainted because users ‘will be allowed to buy the best gear in the game and quickly become an elite player’.

I however believe this is ludicrous and since I am as big of a Diablo fan as any I would like to tell these raging fans to settle down. More specifically let’s get into why I believe this addition won’t be a catastrophic failure and could be a great addition if handled well by Blizzard.

Let’s first get one thing established, yes, selling and buying of items was a disaster and ruined the economy in Diablo 2 and if auction houses exist in that same environment in Diablo 3 it would most likely ruin that economy as well. However that is not the case we can not assume that the same problems that plagued Diablo 2 will exist in Diablo 3. The main reason it was a problem in Diablo 2 was due to the fact that item duping was so prevalent as was the practice of running bots to MF certain areas in order to rapidly find these high tier items. This resulted in an abundance of these items that ordinarily would have not been in the economy nor would the most casual player ever get a chance to see or find such an item. Basic economics tells us that with the abundance of these elite items the value was lowered making it easily accessible for even the most casual fan to simply purchase these uber elite items either in game or from an outside source whose main goal was to rip off players and make a profit.

It’s fair to say that with the release of StarCraft 2 and the revamped Battle.net that while this may not be impossible these instances will be severely reduced when Diablo 3 is also released. Just by the nature of their scarcity these elite items will always have an intrinsic value that players want to obtain and would pay to get it. So I am an advocate of Blizzard taking over this role rather than have an unreliable third party form around the game whose only interest is profits. These companies that formed around Diablo 2 were a nuisance and a black eye to most of the community and its nice to see that Blizzard saw this eye sore and ensured that the same would not happen to Diablo 3.

I can not see how giving the player the choice to use or not to use real money auction houses will vastly influence the game as long as the scarcity of the items remains the same. Not to mention this will not influence the early adopters anyways as you will not be able to purchase these highly coveted items until much later in the overall economy of the game since players will first have to find these items.

The only way I see it largely influencing the game is during PvP as I can see how it would be frustrating to see a player who has simply purchased all the best gear while you spent hours upon hours looking for items. However that is a choice and a choice that I believe is fair. Not to mention we have no clue whether or not these auction house will be apart of PvP or not. But that leads to my last point if this feature still bothers you then you can also make a choice and choose to have an isolated experience and not play with people or restrict the people you play with to only include those who don’t use real money auction houses.

All in all I refuse to make brash judgments based on an addition to a game that we for one don’t have all of the details for and two that we have yet to see implemented in a real world experience and three condemn the new game based on the problems the previous game had.

I would be curious to know what you think of this announcement and if you think it’s a good or bad idea. Let me know in the comments section below.





System Exclusives: Revisited

23 02 2011

I wrote not too long ago on how I saw the future of system exclusives slowly fading away. Since that article we have seen a few trends like the announcement of Insomniac Games going multiplatform and the more recent announcement that Valve is now developing for the PlayStation 3 that heavily supports my thoughts that system exclusives are becoming a thing of the past.

Instead what we are seeing take the place of system exclusives is exclusive content on par with what Sony and Electronic Arts so adamantly announced during E3 along with what Activision and Microsoft made sure to tie up with timed exclusive Call of Duty DLC.

We have already seen this model in action this year when Mass Effect 2, previously an Xbox 360 exclusive, released on the PlayStation 3 earlier this year. As well as when Dead Space Extraction was packaged with the PlayStation 3 version of Dead Space 2 or even on a smaller scale when Kratos was announced for Mortal Kombat exclusively on the PlayStation 3 version of the game.

This obviously excludes first party developers, in fact in this new model I see first party developers becoming more meaningful and much more important than they were in the past. Why? Because as these third party exclusives dry up the game console companies will need an alternate way to differentiate their console from the competition. Thus putting a larger emphasis on first party developers and forcing the game console companies to evaluate good talent and shore up what would be third party developers they believe will set their console apart.

I see this model continuing to flourish and eventually becoming the new wave that replaces system exclusives as companies realize that they need to be represented in both if not all of the current game console systems in order to be relevant and profitable in today’s crowded market while still giving a specific platform leverage.

How do you see the future of system exclusives?





Why The Move Will Succeed and Kinect Will Not

5 10 2010

The PlayStation Move has officially been released and with that the next step in motion controlled gaming has been unleashed. It’s a new war between two giant hardware manufactures that may have already been won by a third manufacturer many years ago.

Whether or not a victory has already been won with the release of the PlayStation Move and the upcoming release of Kinect Microsoft and Sony are directly competing with each other for a slice of that Nintendo success. Here is why I believe the PlayStation Move will succeed and Kinect will not.

In order to declare a winner we must first define what success is. Is it units sold? Is it attachment percent? Or maybe its related software sales? In the context of this article my definition of success is none of the above but instead will be which device I think will provide a superior gaming experience.

Personally as a gamer when I play I need that tactile feedback an actual controller provides. This will not be possible with Kinect and because of that I believe the interactive function which is a cornerstone in all games will suffer. PlayStation Move on the other hand can provide that feedback while tracking your movements on a more precise level granting an even more interactive experience.

Speaking of games PlayStation appears to be more serious about supporting games with this motion technology take Killzone 3 and Heavy Rain for instance where as Microsoft is taking compatibility out of major franchises like Fable 3. Also despite being announced after Kinect PlayStation Move has announced many more titles including first party titles. While on the other hand Kinect has fewer titles and the one exciting title is a third party developed game.

Not to mention the games that are scheduled to release for the PlayStation Move appear to be more of the games I want to play. One great example of this is Dead Space: Extraction, granted it was previously released on the Wii but it will now be introduced to a whole new audience and will provide value to PlayStation 3 owners who plan on purchasing the game. Kinect on the other hand is having a difficult time being implemented into games or the way it is being implemented is just not something I see myself playing. The PlayStation Move also provides a good variety of games, from the Wii like clones of Sports Championship to a more in-depth title like the aforementioned Dead Space: Extraction. At this point I just don’t see that diversity with Kinect.

In my eyes PlayStation Move seems to be more of a game platform obviously due to its similarities with the Wii where Kinect while it has incredible tech and possibility appears in its current form to just be a concept. This is why I believe the PlayStation Move will be successful and Kinect will not.

Which motion controlled device do you think will succeed?  Do you plan on purchasing either of them?





My Extra Life

12 07 2010

Extra Life is a 24 hour charity gaming marathon started by Sarcastic Gamer that raises money to help heal kids. The past two years it has raised over 250k (1/4 million) dollars that all went to the Texas Children’s Hospital. This year Extra Life is back and with a new development. In 2010 gamers will still will be raising money for kids with life threatening illnesses but instead of going to the prestigous Texas Children’s Hospital 100% of the funds will go directly to the local Children’s Miracle Network Hospital of your choice. This means that your amazing efforts will directly benefit your local community regardless of where you reside.

I have participated in this event in the past but this year my passion to help has been significantly increased by events that have occurred in my own life. As some of you may be aware my now four month old son required heart surgery at 3 weeks old. As a parent this was one of the most difficult situations I have been through however throughout the entire process our local Children’s Miracle Network Hospital, Children’s Hospital of Central California, not only took excellent care of our son but informed and helped us through the process as well. I have no doubt they saved my son’s life and I will be eternally grateful for that. Now I say this not as a sad story or to gain sympathy as my son has recovered extremely well and is completely healthy today. But rather to illustrate just one of the thousands of stories about the wonderful facility that helped my son and thousands like him and continue to help children who are still fighting and will continue to fight.

For those reasons and many more I feel the least I could do is attempt to help a hospital that has given so much to me which will in turn help another family or child. So this year on October 16th 2010 I will be participating in Extra Life 2010 hopefully joined and supported by you. Yes, I am talking to YOU.

Now comes your part. You may be thinking how can I help or why should I help I don’t have children? Well lets face it we all have someone we know who has been struck with a serious illness plus no one likes to see children suffer. Not to mention you never know your efforts now could help you, a friend or family member in the future. Take me for example, I never thought I would need the services at such a facility yet it was essential that I did. At the very least we all could use a little positive karma for helping.

Now that I have you convinced you can donate to my page specifically by clicking here (all proceeds will be going to Children’s Hospital of Central California) or you can sign up yourself by going here and raise funds for your community. If you plan on doing that be sure to sign up for our team by searching for “Beyond The D-Pad” under Find a Team in your account main menu. If all that seems to be too much then please at least help us spread the word by telling your friends, family, enemies and everyone you come in contact with. We need all the help we can get, Thank you!

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If you would like more information regarding Extra Life you can get that by going here. Alternatively if you have questions or concerns you can leave a comment below and I would be happy to help. Also if you have a story to tell on who you would like to dedicate your efforts to and in the process give hope to others or if you just want to express your support I encourage you to do so in the comments section below.





Unable to Game

16 05 2010

Throughout my childhood I was able to waste my days away locked in my room playing Kings Quest VI or the original Diablo much to my mothers demise. During these days school was just a part of the day where I could let my mind mingle with the clouds as they blew across the bright blue sky or better yet strategically plan out those faithful gaming binges. I didn’t have a care in the world besides of course which bag of CornNuts to eat during recess, Ranch or Chile Picante? The only thing I had in excess was time, so what better to do with it than play video games. I loved this period of my life and even then I knew this schedule would not last forever but I had no idea my life would soon be so demanding that I would be unable to game.

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PlayStation “Move”s in a New Direction

22 03 2010

Earlier this month at the annual Game Developers Conference (GDC) Sony officially announced their new motion controller hardware the PlayStation ‘Move’. The concept has been known about since E3 2009 however until now the name and any games has all been a mystery. Now that I have a more concrete idea of what the ‘Move’ is and how it will work I must say I am disappointed.

I understand the need Sony felt to release a motion controlled device as the success of the Wii can not be over looked even Microsoft will be making the transition later this year with Project Natal. But back to the PlayStation, when this device was unveiled as a prototype we as gamers were promised a sleeker design along with a device that would offer something different then what the current market already has. What did we effectively get? A PSWii complete with wand and nuns chuck, I mean sub-controller. They did do a lot of work regarding the design of PlayStation Move, wait it looks exactly the same as it did in protégé form. I know what you may be thinking, I am just complaining about visual aspects and the important issue is that it functions correctly.

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Top Anticipated Games of 2010

12 03 2010

Since I have completed my GOTY 2009 post I thought it would be a good idea to look at the games forecasted to come out this year. Although I still have not played all of the great games that came out in 2009 and despite a lot of quality games that have already released this year, we as gamers have a lot to look forward to. As good as 2009 was it appears 2010 won’t disappoint – here are some of the most anticipated games yet to release, for me at least.

Diablo 3


Release Date: TBA Platform: PC

It’s doubtful this game will come out this year however it become an anticipated title the day it was announced. I spent copious amounts of time playing the original and I can’t wait to sink hours upon hours searching for loot and crawling around the various dungeons while eviscerating the world of evil.

God of War 3


Release Date: March 16th 2010 Platform: PS3

The God of War series was the pinnacle of gaming in most peoples eyes last generation and I can’t wait to see what the Santa Monica Studios have waiting for us with God of War 3.  The stage appears to be on a much larger scale and the brutality and gore seem to also be ratcheted up.

Heavy Rain


Release Date: February 23rd 2010 Platform: PS3

This title appears to be hit and miss for most gamers but I for one can’t wait to play it. I am not sure if it’s going to be a great game but I have no doubt that it will stretch the thinking of most gamers and developers. I applaud a development team that is trying to expand the medium and create a cinematic experience. I believe Heavy Rain will have a large impact on future titles therefore I am eager to experience it.

StarCraft 2


Release Date: TBA Platform: PC

StarCraft 2 is along the same lines as Diablo 3 for me. I love watching pro gamers play a game of StarCraft knowing I will never reach that level but admiring the skill and strategy it takes to perform at that level. I enjoy the minute details of multiplayer but the single player campaign and story is just as fantastic, with the inclusion of Battle.Net 2.0 I can’t imagine Blizzard would put out anything less that spectacular.

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Fallout: New Vegas Teaser Trailer

10 02 2010

Whats this, news? Granted this isn’t your dedicated site for hot off the presses news information, I rarely will do that just because there are other sites that do it better. But instead what I do is present relevant news that I have an opinion on. Anyways I am getting off-topic.

If you have followed me for any amount of time you will notice that I absolutely loved Fallout 3 – I notice my affection actually growing as I play other games and realize how wrapped up in that game I actually was. One of the earliest posts I wrote were my impressions of Fallout 3 as it sucked up my life. I even wrote another article last May in my anticipation for Fallout not quitting there I wrote my first trophy guide on, you guessed it Fallout 3.

Well what I am trying to get across is that I enjoyed Fallout 3 so when I saw the recent teaser trailer that was released I was itching for any kind of information. Now the trailer didn’t reveal much as it was a cinematic trailer but it showed enough that I am still extremely eager. I will stop my ramblings so you can see the trailer for yourself.

Are you as excited about the upcoming title as I am? What do you think of the trailer, let us know via the comments below.

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gpsAssassins: A Perfect Way to Kill Time

24 10 2009

gpsAssassins_large

With the possession of the iPhone comes the opportunity to play thousands of games. While personally my thoughts of the iPhone as a gaming platform are still undecided I can not deny that many of the games are excellent for those small doses of time that you need to fill.

A perfect example of that is the recently released text based role playing game called “gpsAssassins: Kill your Neighbor” where the basis is kill or be killed.

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Factoring Price In Review Scores

23 10 2009

Opinion

I have been bothered by a habit in the gaming enthusiast press which recently has gotten severe enough for me to write this article. What habit might that be, well many issues need to be revamped but as I divulge deeper into this culture I find issues that to me make no sense.

For instance, why are price points not factored into review scores?

This issue first came apparent to me when I wrote an article about retail price point and how I think the current price structure is flawed. Anyways when I read reviews I rarely if ever see these reviews even discuss price besides the infrequent blurbs simply stating the manufactures suggested retail price (MSRP). Why is this? From what I can tell one of the deciding factors in a purchasing decision is the price point, especially in this economic climate. Is it because most of the major blogs receive free copies for review? Personally, Yes, I think this has something to do with it along with how disconnected most reviewers are from their audience. Most gamers can’t or don’t play every game or play through a game and then immediately jump to the next title like many in the enthusiast press are forced to do. Instead they pick up a game they hope to enjoy and play that over and over until the next purchase which can be months away. Therefore the value of that purchase is a great deal more important to them versus the reviewer who rarely plays a game again.

So why isn’t price point included in review scores if we know that is a factor? Well some may say that price doesn’t affect the quality of games.

So let’s address that, are certain games better or worse because of their price? I don’t think price changes a game, but do believe it changes the experience. So as a reviewer you are critiquing that game from your experience so why shouldn’t price be included? Let me attempt to be more clear, let’s say I bought both Call of Duty 4 and Terminator Salvation for $60. One of those games I have gotten a tremendous amount of play time out of while the other I had trouble even finishing to write a review. Therefore inherently I felt I received a better value with one over the other which also affected my overall experience with those titles. Obviously that should be reflected in my review. Would that experience and feeling of value change if let’s say I got Terminator Salvation for $30 instead of $60? Of Course! The game didn’t change at all but my experience did so I believe that should be reflected in people’s review of that product. The same could hold true for a good game, if I feel positive towards a purchase because I got a good deal no matter the price then that would favorably show up in the review.

Look, I understand reviews are subjective and only one person’s opinion and that different people have different likes and dislikes. But I believe the reader should be given all the necessary information in order to make a purchasing decision. Then it is up to the reader to make an informed decision on the information they have gathered regardless if they agree or disagree with the reviewers value judgment or even their review at all. Gamers depend on reviews to help guide their purchases, so why shouldn’t this information be included?

Ultimately reviews are for us, gamers, and its obvious price point is a major factor in a consumers buying decision. Discretionary income is decreasing and consumers want to find the most bang for their buck. It is of my belief that gamers are willing to tolerate flaws and length of a game for a cheaper price. Ultimately the decision by the consumer to open their wallet and purchase a game is the only review that matters.

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