<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
		>
<channel>
	<title>Comments on: Uncharted 2: Among Thieves Review</title>
	<atom:link href="http://beyondthedpad.com/2009/11/23/uncharted-2-among-thieves-review/feed/" rel="self" type="application/rss+xml" />
	<link>http://beyondthedpad.com/2009/11/23/uncharted-2-among-thieves-review/</link>
	<description>A gamer, competing against life and the challenges it presents</description>
	<lastBuildDate>Sat, 04 Feb 2012 17:45:57 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.com/</generator>
	<item>
		<title>By: Game of The Year: 2009 &#171; Beyond The D-Pad</title>
		<link>http://beyondthedpad.com/2009/11/23/uncharted-2-among-thieves-review/#comment-250</link>
		<dc:creator><![CDATA[Game of The Year: 2009 &#171; Beyond The D-Pad]]></dc:creator>
		<pubDate>Wed, 17 Feb 2010 06:34:08 +0000</pubDate>
		<guid isPermaLink="false">http://beyondthedpad.com/?p=662#comment-250</guid>
		<description><![CDATA[[...] And my 2009 game of the year is&#8230; Uncharted 2: Among Thieves  [...]]]></description>
		<content:encoded><![CDATA[<p>[...] And my 2009 game of the year is&#8230; Uncharted 2: Among Thieves  [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Call of Duty: Modern Warfare 2 Review &#171; Beyond The D-Pad</title>
		<link>http://beyondthedpad.com/2009/11/23/uncharted-2-among-thieves-review/#comment-217</link>
		<dc:creator><![CDATA[Call of Duty: Modern Warfare 2 Review &#171; Beyond The D-Pad]]></dc:creator>
		<pubDate>Wed, 16 Dec 2009 23:27:27 +0000</pubDate>
		<guid isPermaLink="false">http://beyondthedpad.com/?p=662#comment-217</guid>
		<description><![CDATA[[...] While some of the revisions did obviously positively affect the game others seemed to highlight some negative consequences. For example the enemy and friendly artificial intelligence, or AI, has been vastly improved but still is not perfect. On a positive note the friendly AI actually seems to help you progress through some sections instead of being completely useless as it was in the past. However when a lot of enemies were on screen the majority of the enemies found it necessary to shoot at your character rather than your team mate who may have been an easier target. Another welcomed revision was the exclusion of endless enemy re-spawns but even with that I still had trouble determining if I was to advance or sit back and fight. The game at times had to artificially tell you what to do instead of you gathering that information through gameplay. In my eyes none of these are fatal flaws just something I noticed, especially after playing such a brilliantly crafted single player experience like Uncharted 2. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] While some of the revisions did obviously positively affect the game others seemed to highlight some negative consequences. For example the enemy and friendly artificial intelligence, or AI, has been vastly improved but still is not perfect. On a positive note the friendly AI actually seems to help you progress through some sections instead of being completely useless as it was in the past. However when a lot of enemies were on screen the majority of the enemies found it necessary to shoot at your character rather than your team mate who may have been an easier target. Another welcomed revision was the exclusion of endless enemy re-spawns but even with that I still had trouble determining if I was to advance or sit back and fight. The game at times had to artificially tell you what to do instead of you gathering that information through gameplay. In my eyes none of these are fatal flaws just something I noticed, especially after playing such a brilliantly crafted single player experience like Uncharted 2. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: GregHorrorShow</title>
		<link>http://beyondthedpad.com/2009/11/23/uncharted-2-among-thieves-review/#comment-214</link>
		<dc:creator><![CDATA[GregHorrorShow]]></dc:creator>
		<pubDate>Fri, 27 Nov 2009 16:27:17 +0000</pubDate>
		<guid isPermaLink="false">http://beyondthedpad.com/?p=662#comment-214</guid>
		<description><![CDATA[Good write up mate, liked the wife&#039;s view as mine. Similar to my own wife&#039;s viewpoint.

I personally didn&#039;t have some of the issues you had but could see how some sections may be affected.

Such a great game, I almost envy the people who haven&#039;t had a chance to play it yet!]]></description>
		<content:encoded><![CDATA[<p>Good write up mate, liked the wife&#8217;s view as mine. Similar to my own wife&#8217;s viewpoint.</p>
<p>I personally didn&#8217;t have some of the issues you had but could see how some sections may be affected.</p>
<p>Such a great game, I almost envy the people who haven&#8217;t had a chance to play it yet!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: djreplay</title>
		<link>http://beyondthedpad.com/2009/11/23/uncharted-2-among-thieves-review/#comment-213</link>
		<dc:creator><![CDATA[djreplay]]></dc:creator>
		<pubDate>Thu, 26 Nov 2009 00:25:55 +0000</pubDate>
		<guid isPermaLink="false">http://beyondthedpad.com/?p=662#comment-213</guid>
		<description><![CDATA[good work, nice review]]></description>
		<content:encoded><![CDATA[<p>good work, nice review</p>
]]></content:encoded>
	</item>
</channel>
</rss>

